The Mod Journal (
spaceshipit) wrote2015-10-10 03:47 pm
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SS Iskaulit & Establishments
OVERVIEW ★ GAME DETAILS ★ SHIPS & CREWS ★ UPGRADES ★ TAKEN CHARACTERS
PLAYER & MOD CONTACT ★ ACTIVITY & HIATUSES ★ APPLICATIONS ★ DROPS ★ EXTRAS!
PLAYER & MOD CONTACT ★ ACTIVITY & HIATUSES ★ APPLICATIONS ★ DROPS ★ EXTRAS!
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≛ THE SS ISKAULIT ≛

The Iskaulit was added to the Drift Fleet's ranks during the summer of its first year, after a tragedy befell its original Nunnilis crew, and a related colony thanked the Fleet for attempting to save the crew by granting them possession of the emptied ship.
Whether because there is something wrong with the computers, or Atroma has somehow gotten its hands on it, it will only follow an autopilot sequence following the Marsiva's path.
While originally housing a self-sustaining merchant colony, the ship has since been gutted, allowing all manner of establishments to be built in its plentiful rooms and empty spaces. Any passenger is welcome to set up something for themselves--either publicly or privately--as the Iskaulit has more than enough room to spare.
≛ DIRECTORY ≛
≛ THE SHIP ≛
The Iskaulit, (meaning a certain rank of lesser female nobility in the Nunnilis' native tongue) is roughly ten times the size of a standard Drift Fleet ship, but still nowhere near the size of the Marsiva. Though it is built of standard metals and synthetic materials, it has a very organic design. Like the Marsiva, it is rather ovoid in appearance, but the surface has a distinctive rippled, grooved look.
Since this is a vessel originally built for on-board trading, the docking ports of the ship all merge into a big communal entry space in the interior. It's meant for the crews of many smaller ships to be able to park and interact together--and it is from this entryway that the massive, central hallways branch out and coil up and down the ship, with rows of rooms and spaces branching off of them.
≛ ROOMS ≛
The central halls of the Iskaulit wrap around in several giant coils in the ship, leaving a slight slope to most of the hall floors. The halls are built both wide and tall, probably meant to mimic the space of a market promenade, and the structure itself is plain and not very well lit. The attention is all meant to be focused on the "shops" that set up in the dozens of alcoves lining the halls.
Some of the alcoves are open-air and welcoming, without a wall of any kind dividing them them from hall. These rooms are probably meant to be shops enticing as many customers to them as possible. Other rooms are walled off with massive windows to display their interiors--while others are much more private, with solid walls and smaller doors leading in and out.
As for windows facing out to the grandeur of space, alcoves with exterior windows only make up about a third of the available rooms. However, even if a room doesn't have exterior windows, panels set in the the outer walls can be temporarily switched to "panorama" mode, which makes them appear transparent.
And if someone is looking for something a little less legitimate, there are air ducts and interior spaces of the ship that were not originally meant to be displayed to the public. You don't get windows, an easy entrance, or much space with these nooks and crannies, but you get much more privacy.
≛ ESTABLISHMENTS ≛
Any passenger (or group of passengers) may set up space for themselves. And don't worry if someone has already started something similar to an establishment that you want to start. There's nothing against having multiple clubs, clothing shops, gyms, etc. The more, the merrier! Just fill out the form below and reply here to the ESTABLISHMENTS comment, and it will be added to the Current Establishments post as soon as we're able.
In the event of an owner character leaving, possession of the establishment will pass to the other owners listed. If all listed owners drop, the establishment either passes on to a listed "inheritor," or goes up for grabs to the rest of the Fleet if no one is listed.
To edit or add to current information, including taking over an ownerless establishment, reply to the ESTABLISHMENTS comment with whatever it is that you want changed. If you want to alter displayed text, please include the entire block of writing along with the changes, so we can just copy and paste the whole thing over.
→ Questions
For any questions about the Iskaulit itself, or any of its establishments, reply to the QUESTIONS comment below!
Form:
QUESTIONS
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QUESTIONS
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ESTABLISHMENTS
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Player contact: redpyre @ plurk
Names of IC owner(s): Coil Lenn
Inheritor(s): None!
Name of establishment (or whatever you want listed in the directory): Creepy Necromancy Bunker
Is this establishment open to the public: No!
Type of establishment: Personal hidden workshop
Description and information (200 word max.):
Inaccessible except via ventilation tunnels and interior walkways, this space was presumably once used by the Nunnilis for storage or egg-brooding, or some other purpose that required isolation from the population at large. In here, Coil has set up a rather dungeon-esque workspace for all of his necromantic needs. There are wards drawn on the interior that make the room difficult to find by trespassers, keep the magical aura contained within the room, and prevent entry by any undead creature. Though most of the lighting is via candle and lantern, there is also a large battery set up in there to power small things. The rest of the room is mostly full of scribing and magical materials, and all of the little arcane things that he doesn't want anyone to find.
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Player contact: PM
Names of IC owner(s): James Barnes (AU)
Inheritor(s): None at the moment, will edit to reflect once this does.
Name of establishment (or whatever you want listed in the directory): Gym.
Is this establishment open to the public: Yes.
Type of establishment: Gym.
Description and information (200 word max.): Training room with floor mats, gymnastics equipment, boxing ring, and sandbags, several of which are made for characters with enhanced strength. Includes a special closed off area for magic users. The attached room is empty and has only mats.
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Player contact:
Names of IC owner(s): Orion
Inheritor(s): Bucky Barnes (AU) probably
Name of establishment (or whatever you want listed in the directory): Meditation Rooms
Is this establishment open to the public: Yes
Type of establishment: Recreational
Description and information (200 word max.): There is a large room with candles and mats/pillows to sit on. The room has been padded to make it as sound-proof as possible. It is meant for meditation and reflection; a calm space to wind down and clear one's mind.
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Player contact: PMs, aim @ bengali sonata
Names of IC owner(s): Stefan Salvatore
Inheritor(s): Misty & Obi-Wan Kenobi
Name of establishment (or whatever you want listed in the directory): Interfaith Center
Is this establishment open to the public: Yes!
Type of establishment: Religious
Description and information (200 word max.): Near the meditation room, the Interfaith Center is a space with a series of smaller rooms (a prayer room, kitchen, fire room, and lounge) that serves the Fleet's religious community. Weekly interfaith services are held here on Thursdays, Islamic prayer services on Fridays, and smaller, specific faith classes are held upon request. Tea (black, herbal, and green) and snacks are always found here as well. As the space serves all, patrons are asked to leave their shoes by the entrance. A full write-up can be found here.
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Player contact:
Names of IC owner(s): Varric Tethras
Inheritor(s): Nami
Name of establishment (or whatever you want listed in the directory): Space Bar
Is this establishment open to the public: Yes
Type of establishment: Bar
Description and information (200 word max.): There has to be a shitty dive and Varric started it. It's a rustic saloon with the same selection as Crowley's bar. Info page here.
Varric is no longer in the game, so Nami now owns the bar. I've updated the info link as a result.
If KJ makes her own entry, please feel free to delete this one.
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Player contact: calidragon @ plurk
Names of IC owner(s): Felix Harrowgate
Inheritor(s): Coil Lenn
Name of establishment (or whatever you want listed in the directory): Library
Is this establishment open to the public: Yes
Type of establishment: Library
Description and information (200 word max.): Taking up one of the larger available spaces on the ship, the library is a patchwork collection of shelves of various materials (mostly wood) arranged in rows on one end, with tables and chairs (again, of varying materials and quality) on the other. The collection is organized vaguely by subject, but there is no catalog.
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Player contact:
Names of IC owner(s): Beverly Crusher and Yamanaka Ino
Inheritor(s): tbd
Name of establishment (or whatever you want listed in the directory): Community Gardens
Is this establishment open to the public: Yes, though the crops are not entirely free for the taking (see below)
Type of establishment: Gardens/Park
Description and information (200 word max.): Always a work in progress, this room is dedicated to growing all types of plants, collected and harvested from the various planets the fleet visits. Emphasis on food crops and medicinal plants, but there are decorative ones as well. The aim is to eventually create a park-like atmosphere, but for now, it's more akin to a greenhouse, with sunlamps and a recycled water filtration system. If people need or want use of the plants, they must contribute in some way to the maintenance of the garden, though the definition of that is flexible: help with the actual gardening, technical maintenance on the tech, or making a useful trade of some sort.
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Player contact:
Names of IC owner(s): Anthony J. Crowley
Inheritor(s): Allen, Ino and Alex because he's a shithead.
Name of establishment (or whatever you want listed in the directory): Málum
Is this establishment open to the public: Yes.
Type of establishment: Bar.
Description and information (200 word max.): Everything about this bar screams style and sophistication. Its décor is black, with blue neon. Basically a 90's Yuppie bar. Serves all sorts of drinks and pretentious food. Has a dance floor and a jukebox. Info page here
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Player contact:
Names of IC owner(s): Alex Russo
Inheritor(s): None
Name of establishment (or whatever you want listed in the directory): Art Therapy Studio
Is this establishment open to the public: Yes!
Type of establishment: Recreational
Description and information (200 word max.): A long room with warm lighting and wide, panoramic windows. There are simple wooden tables and stools, and a few easels set up in their own spaces. Some of the wall space is lined with shelves housing art supplies - canvases, paints, whatever supplies you might need. A few alien plants are scattered around for a soothing effect, and a little stereo with some cassettes is set up on one table. This is a place to just chill out and get your art on.
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Player contact:
Names of IC owner(s): Loki
Inheritor(s): none
Name of establishment (or whatever you want listed in the directory): Obstacle course
Is this establishment open to the public: Yes
Type of establishment: Space asshole parkour course (Gym)
Description and information (200 word max.): Combination martial arts training/parkour course. Everything is movable: boxes, walls, dummies, ropes, scaffoldings, giant metal wheels, etc--everything that can be combined to make an incredibly fiendish combat obstacle course. Including automatic, motion activated weapons that will fire tennis balls at you. The only dulled training weapons Loki keeps there are daggers and a spear. There is basically no safety equipment such as mats, and Loki will regularly chuck out anything like that if it's left in the room because he thinks it's unnecessary. Two of the walls are set up with mirrors.
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Player contact:
Names of IC owner(s): Wrath
Inheritor(s): Alex
Name of establishment (or whatever you want listed in the directory): Mural
Is this establishment open to the public: Yes
Type of establishment: Public art display
Description and information (200 word max.): The mural started out as a memorial for the passengers of the Iskaulit, but since then Wrath has continued to add to it, filling up the available space, different scenes flowing in to each other. There's a sunset that she's painted for herself, a starscape, a cityscape, a rendition of a memorial wall, and it just keeps going. She's always happy to let other people add to it as well. There are a couple places to sit and look at the mural, and it's in a quiet area.
Re: ESTABLISHMENTS
Player contact:
Names of IC owner(s): Nightingale
Inheritor(s): N/A
Name of establishment (or whatever you want listed in the directory): Fox park
Is this establishment open to the public: Yes
Type of establishment: Park
Description and information (200 word max.): A large room with grass, covered in enchanted, non-melting snow. The purpose is for people to let the foxes they got from Arslae play in a familiar environment, and play with each other. There's a variety of dog toys around, and the ground and snow is deep enough to let the foxes burrow a bit.
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Player contact: lyan142 @ plurk | ladylike @ plurk
Names of IC owner(s): Winn Schott and Cisco Ramon
Inheritor(s): Kitty Pryde, Hermione Granger
Name of establishment (or whatever you want listed in the directory): Discovery One
Is this establishment open to the public: Absolutely.
Type of establishment: Lecture Hall
Description and information (200 word max.): it's got an assortment of sitting arrangements - mismatching chairs, pillows, anything that got dragged in, one desk, one whiteboard, markers and erasers, a projector, and a tripod for a communicator to easily film and upload lectures.
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Re: ESTABLISHMENTS
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Re: ESTABLISHMENTS
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1) Counselling Office
-Current owner: Kaname Buccaneer
-Original Owner: Billy Kaplan
2) Interfaith Center
-new link for the info page, as Stefan's post has been deleted - https://faesphere.dreamwidth.org/26171.html
3) Study Room
-i don't think we have an Xavier anymore? so current owner would be None afaik.
4) Art Therapy Studio
-not sure if anyone else is involved with this, but Uraraka Ochako has taken over its general upkeep.
5) Movie Theater
-Kirito is no longer a Current Owner, so it would just be Katie now.
6) Aquarium (Mikleo's)
-this was more my error and I honestly don't think anyone else cares, but this location should be in Private Area c:
7) The Greenhouse
-Hermoine dropped!
THATS IT
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PS, You totally beat me to the punch - I plan to make an announcement soon-ish to ask people to claim unclaimed spaces and help correct errors, now that I'm back in action. This definitely helps!
-- Mod Maggie
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Update
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-- Mod Maggie
Ownership update
Re: Ownership update
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-- Mod Maggie
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Player contact:
Establishment: The Space Bar
Inheritor(s): Remy and Vash
Hey mods! This is just an update to say that The Space Bar is going to Remy as manager with Vash helping to run it!
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Update to Lion's Den
Description and information (200 word max.): adding "A Voltron-style cat condo has been added. https://www.geeksaresexy.net/wp-content/uploads/2015/04/condo.jpg"
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Update to Obstacle Course (FINALLY)
Player name: Saint
Player contact:
Names of IC owner(s): Spider-Man
yes he's seriously trying to hide his name, but Peter Parker works if that's not possibleNo changes to description, aside from the following to be added on:
Following a visit to the Baruut system, the equipment has been significantly upgraded. The entire course is now automated, and can be prepared (or randomized) from a central console. Depending on the chosen difficulty, the course may actively attempt to sabotage the user, either by introducing more automated weapons, new obstacles, or deliberately causing obstacles to shift or fall while in use.
Approved by Mod via DM
Player contact:
Names of IC owner(s): Isabella
Inheritor(s): Tim Drake
Name of establishment (or whatever you want listed in the directory): Robin's Nests.
Is this establishment open to the public: Only those curious and skilled enough.
Type of establishment: Private area
Description and information (200 word max.): Tim has slowly taken over each of Isabella's safehouses. Each is still a hard-to-get-to room that is supplied with a bunk, non-perishable food, a first aid kit and some basic armour and weaponry. All traps have been replaced with ones designed to capture or knock out but not kill. A good working knowledge of lock picking, hacking and/or being small and flexible are required to get past them. No two traps are the same. If a trap is triggered, Robin will receive an alert to come to free the poor sap.
Update to Melting Pot: Change of Ownership
Player contact:
Names of IC owner(s): Taako
Inheritor(s): Lup, Carl Grimes
Name of establishment: The Melting Pot
Is this establishment open to the public: Yes
Type of establishment: Restaurant/Eatery (Food & Drink)
Description and information (200 word max.): A small but cozy place with simple wooden tables nicely embellished with patterned cloths, with decent lighting and a menu that will cater to whoever's aboard; the chefs will be free to cook whatever they're familiar with and add it to the menu as well! The primary listing will likely be French, Hungarian, American, and British foods, though. Very homely, of course.
New Menu and Establishment link is: https://abracafcku.dreamwidth.org/2978.html